When WoW (buy now 14,99 € ) Patch 8.2 hits the live servers, fans of dungeon challenges will finally get a new addition: the mega instance Operation: Mechagon with a total of eight bosses. Some WoW fans have already tried out the dungeon on the public test server and made an exciting discovery: For at least one boss, an optional hard mode can be activated, which makes the fight noticeably more difficult!
You don't activate the hard mode via a menu or a keystone. Instead, you have to trigger the difficult mode with your actions in the dungeon itself - similar to the WotLK raid Ulduar. In the following we have summarized all known information (via Wowhead).
So far, players have discovered a Hardmode on one boss in Operation: Mechagon: HK-8 Aerial Oppression Unit is the fourth Encounter of the mega dungeon.
You trigger Boss 4's Hardmode by knocking down the first three bosses while the Aerial Oppression Unit, which is constantly patrolling the air, hovers above your heads. The flying unit will show up on the dungeon map - so first take out the boss the unit is hovering over, then it will fly to the next boss. Repeat this for boss #3.
What makes this strategy challenging is that the Aerial Oppression Unit doesn't just sit idly by while you knock down trash and bosses. The unit constantly summons Walkie Shockie X1s that chase players, shield themselves, and leave damaging electric fields on the ground.
If you knocked down the first three bosses the right way, here's what changes for boss #4:
This is what it looks like to successfully master phase 2:
While no other hardmodes have been discovered yet, some players assume that there must be more secrets in Operation: Mechagon. Firstly, because there was no additional reward for mastering this hardmode. Second, because the Keep DPS-ing and Nobody Explodes and Hertz Locker achievements sound like they require more than just knocking out bosses to complete. What do you guys think?