WoW: Liquid and Echo fight raid bosses with affixes - for a good cause

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While most WoW players are currently just waiting for the upcoming patch 9.2, others are still in the middle of progressing through the Sanctum of Domination. Of course, this doesn't apply to the absolute top guilds Echo and Liquid, who already defeated Sylvanas months ago on the highest difficulty level

and have been cruising through the raid at half throttle ever since. But what do you do when you're bored and the current content isn't challenging enough? Right, you make it more difficult for yourself.

And so Liquid (who used to be known as Limit

) and Echo went head-to-head in a race through the Sanctum of Domination, making life difficult for each other in various ways. This started with them starting in the swampland and having to race to the raid first. For every single boss there was an aggravating affix, so to speak, which caused all kinds of fun chaos.

Everything for a good cause

As so often in the past, the guilds used this event to raise money for a charity. In this case, it was Rise above the Disorder

, an organization that specializes in the treatment of mental illness. Also read these interesting stories 0

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Once in the raid, the two guilds had to pay attention to something different in each boss. In a way, these were self-imposed affixes that not only made the fight more difficult, but also made for a number of funny scenes. Here's what the two guilds had to do on each boss:

  • Tarragrue
    • The raids had to start in the swampland and reach the raid via Orgrimmar and Oribos. Only ground mounts and the "public" portals were allowed.
  • Eye of the Dungeon Master
    • Players were only allowed to "walk", not run. In addition, communication with each other was only allowed by shouting loudly.
  • The Nine
    • Skyja, who is actually only played when the other two Valkyr are dead, had to die here as the first of the sisters.
  • Remains of Ner'zhul
    • It was strictly forbidden to remove the all-important debuff via dispell.
  • Soul shredder Dormazain
    • The dance phase had to be done in the back of the area, no sorcerer gates for the chains and players had to play without an interface.
  • Suffering Blacksmith Raznal
    • Here the guilds had to complete the Heave-the-Soul achievement in mythic mode.
  • Fate Scribe Roh-kalo
    • The adds from the second intermediate phase were not allowed to be killed
  • Kel'thuzad
    • Silence areas were not allowed to be placed in one spot. Also, players were only allowed to speak to each other in whispers.
  • Sylvanas Windrunner
    • Tanks were not allowed to move to another platform early in the third phase to collect puddles.

Highlights of the run can be found in the video below. Further down you can also find the complete raid as a recording. Of course, we won't tell you who won the race, Liquid or Echo.

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The top guilds in WoW (buy now )

regularly host such charity events to raise funds for various charities. After all, not only do the actual proceeds go to Rise above the Disorder, it also draws attention to them at the same time, which should also help.

What do you think of these events in general? Do you enjoy watching top players do such curious raids or are you rather looking forward to the much more serious Race to World First, which will take place in the Mausoleum of the First in the foreseeable future? Tell us in the comments.

to the start page Jump to comments (1) Philipp Sattler